


The tools
- CLO 3D was the main software I used to develop the 3D prototypes of Figiúra’s bras.
- Blender was needed to create some elements, like customised branded hardware.
- Premiere Pro allowed me to edit the rendered video files and add callouts.
- Illustrator and Photoshop were used to create graphics and draw the technical sketches on the tech packs.
The results
- 3D prototypes that allowed for better visualization and easier manufacturing.
- High-resolution rendered images showing the details of the garments, which facilitated the presentation of the products to manufacturers, investors and Kickstarter supporters.
- Rendered videos depicting the prototypes from all angles, to be used for presentation and marketing purposes.
- CADs and Tech Packs that contained all the information needed by the manufacturers.



